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Cognitive Learning


01:49
Donald clark plan cognitive based learning b

The plot is remarkably similar to the 2015 threesome-with-a-robot movie uncanny (also has an adam) which is somewhat better than this novel. But the real problem is the robot fallacy – the idea that AI is all about robots – it’s not.Cognitive based learning AI, even robotics, is not all about creating interesting characters for second rate novels and films and is not on a quest to create anthropoid human robots as some sort of undefined companions.Cognitive based learning art likes to think it is, as art needs characterisation and physical entities. AI is mostly bits not atoms, largely invisible and quite difficult to reveal, it is mostly online but that's difficult for authors and film makers.Cognitive based learning that’s why the film her was also superior to this novel – it doesn’t fall into the idea that it’s all about physical robots. McEwan’s robot and plot limits any real depth of analysis as it’s stuck in the mary shelley frankenstein myth, with turing as the gratuitous frankenstein.Cognitive based learning in fact, it is a simple retelling of that tale, yet another in a long line of dystopian views of technology. McEwan compounds the robot fallacy by making adam appear, almost perfectly formed, from nowhere.Cognitive based learning in reality, AI is a long haul with tons of incremental trials and failures. Adam appears as if created by god. Then there’s the confusion of complexity with autonomy.Cognitive based learning stephen pinker and others have pointed out the muddle-headed nature of this line of thought in enlightenment now. It is easy to avoid autonomy in the engineering of such systems.Cognitive based learning it tries to introduce some pathos at the end but ultimately it’s an old tale not very well told.

The number of young adults with driving licences has fallen dramatically, so that over half of american 18-year-olds do not have a driving license.Cognitive based learning this is partly due to the internet and their alternative investment in mobiles, laptops and connectivity. This is good news. I have never, ever driven a car, having lived in cities such as edinburgh, london and now brighton.Cognitive based learning I’ve never really been stuck, in terms of getting anywhere. I walk, take trains or public transport more than most. This has meant I’ve habitually learnt on the move, largely in what marc auge calls ‘non-places’ – trains, planes, automobiles, buses, hotels, airports, stations.Cognitive based learning I’m never without a laptop, book or mobile device for learning. Whether it’s text, podcasts or video; m-learning has become my dominant form of informal learning.Cognitive based learning this has literally given me years of extra time to read, write and learn in the isolated and comfortable surroundings of buses, trains and planes.Cognitive based learning I actually look forward to travel, as I know I’ll be able to read and think, even write in peace. Being locked away, uninterrupted in a comfortable environment is exactly what I need in terms of attention and reflection.Cognitive based learning I calculate that over the last 35 years of not driving, I’ve given myself pretty much a couple of extra degrees.

More importantly, all my life I have worked in technology, which has delivered much to the world in terms of eradicating poverty, mindless labour, disease and hardship.Cognitive based learning technology has dematerialised many activities. Mobile comms has replaced atoms with bits take music - we no longer have to listen on vinyl in paper sleeves (except for nostalgists) or unrecyclable compact discs, as most music is now streamed and literally has no substance.Cognitive based learning

Newspaper circulation has plummeted and my phone delivered an unlimited amount of knowledge and communications that., in the past, would have been infrastructure heavy and hugely wasteful.Cognitive based learning paper production is a massive, global polluter on land, water and air. It is the third largest industrial, polluter in north america, the fifth biggest user of energy and uses more water per ton of product than any other industry and paper in landfill sites accounts for around 35% of all waste by weight.Cognitive based learning recycling helps but even the deinking process produces pollutants. Paper production still uses chlorine and chlorine based chemicals and dioxins are an almost inevitable part of the paper production process.Cognitive based learning water pollution is perhaps the worst, as pulp-mill, waste water is oxygen hungry and contains an array of harmful chemicals. Harmful gases and greenhouse gases are also emitted. On top of this the web has given us the sharing economy, where bikes, cars, rooms and so on can be reused and shared.Cognitive based learning it would seem as though we're nearing what ausuble called 'peak stuff'. This is all good as the best type of energy saving is not using energy at all or at least minimising the effort and resources needed.Cognitive based learning

In learning, working through a topic through dialogue, debate and discussion is often useful. Putting your ideas to the test, in an assignment or research task or when writing an article for publication and so on, would be a useful skill for my alexa to be able to deliver.Cognitive based learning it raises the game, as it pushes AI generated responses beyond knowledge into reasoned argument and checks on evidence from trusted sources.Cognitive based learning but a debate is not the great win here. There are other more interesting and scalable uses.

Much of the talk about 21st century skills is rather cliched, with little in the way of evidence-based debate.Cognitive based learning the research suggests that these skills, far from being separate 'skills' are largely domain specific. You don't get far in being a creative, critical and problem solving thinker in, say data science, if you don't know a lot about...Cognitive based learning well... Data science. What's interesting about this experiment is the degree to which general debating skills,, let's call it stating and defending or attacking a proposition, shows how one can untangle, say critical thinking, into its components, as it has to be captured and delivered as software.Cognitive based learning

There are some key lessons here, as the logo of debate is actually the logic we know from aristotle onwards, syllogistic and complex, often beyond the capability of the human brain.Cognitive based learning on the other hand the heuristics we humans use are a real challenge for AI. But AI is rising to this challenge with all sorts of techniques, many species of supervised and unsupervised AI that learns through machine learning, fuzzy logic to cope (largely with the impreciseness of language and human expression) and a battery of statistical theory and probability theory to determine certainty.Cognitive based learning

Research has shown that learners are strangely delusional about optimal learning strategies and what they think they have learnt. This really does matter, as what they want is not always what they actually need.Cognitive based learning analogously, you as teacher or learning designer, are like a doctor advising a patient, who is unlikely to know exactly what they have to do to solve their problem.Cognitive based learning an evidence-based approach moves us beyond the simplicities of learning styles and too much focus on making things ‘look’ or ‘feel’ good. Explaining to a learner that this approach will get them to their goal quicker, pass that exam and perform better can benefit from making the research explicit to the learner.Cognitive based learning

One of the biggest problems in the delivery of online learning, is the way the tools shape what the learner sees, experiences and does. Far too many of these tools focus on look and feel, at the expense of cognitive effort, so we get lots of beautiful sliding effects and lots of bits ion media.Cognitive based learning it is, in effect, souped-up powerpoint. Even worse are the childish games templates that produce mazes and other nonsense that is a million miles away from proper gaming.Cognitive based learning we have a chance to escape this with smarter software and tools that allow the learner to do what they need to do to learn - open input, write, do things.Cognitive based learning this requires natural language processing and lots of other new tech.

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